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Getting 256 colors in PowerBasic

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  • Buck Huffman
    replied
    You might want to look into VESA graphics modes, they allow high resolution and up
    to 32-bit color modes. I wrote some routines several years back that could be useful.
    you can download them here.

    http://web.highland.net/~hhuffman/pbvesa.zip

    have a look, they might be helpful

    Leave a comment:


  • Russ Meyers
    replied
    Thanks everyone

    Thank you every one for posting a quick response to my message.

    Russ

    Leave a comment:


  • jcfuller
    replied
    There is/was a commercial package available:
    http://www.zephyrsoftware.com/

    James

    Leave a comment:


  • Scott Slater
    replied
    This would be a good place to start: http://www.ctyme.com/rbrown.htm

    Leave a comment:


  • Mel Bishop
    replied
    IIRC (which I probably don't): The grey matter in my head seems to recall you can fill up some registers then use a CALL INTERRUPT to set colors.

    It's been so long since I used PB/DOS, I may be confusing this with something else. Don't even have a clue as to where to begin looking for this.

    Leave a comment:


  • Petr Schreiber jr
    replied
    I remember GRAV game written in Pascal/PBDOS used 256 colors even on PB side, and it ran smoothly on my 486SX25 laptop at the time.

    You can download GRAV from here:
    http://www.powerbasic.com/support/downloads/games.htm


    Petr

    Leave a comment:


  • Bob Zale
    replied
    PowerBASIC for DOS does not offer 256 color mode. I believe there are one or more third-party libraries which might be used. You could check the download and third-party sections.

    Best regards,

    Bob Zale
    PowerBASIC Inc.

    Leave a comment:


  • Russ Meyers
    started a topic Getting 256 colors in PowerBasic

    Getting 256 colors in PowerBasic

    How would I get the 256 colors as does the Quickbasic language. That compiler has screen 13 and has the 256 colors. What about powerbasic?
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