Hi folks,
Has there ever been an article or FAQ done on optimizing
64-bit floating point BASIC code in PBDLL? (32-bit)
I've read Bob's (excellent) article on using Register varbs
with 80-bit, but using 80-bit isn't possible in this application,
unfortunately.
Thanks,
Jim Barber
Has there ever been an article or FAQ done on optimizing
64-bit floating point BASIC code in PBDLL? (32-bit)
I've read Bob's (excellent) article on using Register varbs
with 80-bit, but using 80-bit isn't possible in this application,
unfortunately.
Thanks,
Jim Barber