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Optimizing 64-bit fp code in PBDLL?

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  • Optimizing 64-bit fp code in PBDLL?

    Hi folks,

    Has there ever been an article or FAQ done on optimizing
    64-bit floating point BASIC code in PBDLL? (32-bit)

    I've read Bob's (excellent) article on using Register varbs
    with 80-bit, but using 80-bit isn't possible in this application,
    unfortunately.

    Thanks,
    Jim Barber
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