That did the trick! Thanks for the info Borje.
Adam
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Assign a number to the specific bitmap. Example:
In your .rc file:
1 BITMAP BMPNAME.BMP
In your .bas file, declare:
%ID_IMAGEBMP = 1
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Just a simple question, how do I assign a id for a bitmap image in my resource file? I learned how to do it for other resources but not a bitmap image. I could not find an example for this.
If I have say,
tabm.nID = %ID_IMAGEBMP in my source code;How would I associate this id with the bitmap file(that actually contains multiple images) in my *.rc file?
All I need is one example and I can take the rest from there.
If you need more of my code to help me, then let me know but I think I have given enough info.
Thanks,
AdamTags: None
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