Hi.
I should probably just try this myself, but I havent yet read up on the details of creating RC, RES and PBR files.
But basically, I'm wondering if I create a bunch of icons and bitmaps and then include them into a RC --> RES --> PBR file and then include them into my EXE via #Resource "blah.pbr" , does this process compress the bitmaps and icons so that the EXE size can remain small?
For instance if i have 1.5 meg Bitmap and it gets compiled into the EXE via a PBR file, will the EXE be smaller than 1.5 megs or will the exe now be guaranteed to be at least 1.5megs?
Thanks
-Mike
I should probably just try this myself, but I havent yet read up on the details of creating RC, RES and PBR files.
But basically, I'm wondering if I create a bunch of icons and bitmaps and then include them into a RC --> RES --> PBR file and then include them into my EXE via #Resource "blah.pbr" , does this process compress the bitmaps and icons so that the EXE size can remain small?
For instance if i have 1.5 meg Bitmap and it gets compiled into the EXE via a PBR file, will the EXE be smaller than 1.5 megs or will the exe now be guaranteed to be at least 1.5megs?
Thanks
-Mike
Comment