I found Morfit 3D Graphic Engine on hppt://216.167.35.131 for Visual BASIC. It is freeware. I downloaded the SDK and sample programs, tried them out, and the 3D graphics are OK. I wish that there are 3D Graphic engines for PowerBASIC. I know about DirectX but it would be hard for me to write programs that use DirectX. Jeffrey.
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I've been developing a simple 3-D graphics engine. It's a line-based system that doesn't use polygons or hidden surface removal (just wireframe stuff, which is fine for my purposes right now). It's got a few bugs, but would be happy to help if I can. What are you trying to do?
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Todd Wasson
http://PerformanceSimulations.Com
PowerBasic Racing Simulator (October 2007 clip - 15.1MB wmv file) http:http://www.performancesimulations.co...m-GenIV-12.wmv
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Have you looked at OPENGL? If you search the BBS for "opengl" you should find some references and URL's for example PB/DLL code and header files, etc.
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Lance
PowerBASIC Support
mailto:[email protected][email protected]</A>Lance
mailto:[email protected]
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You can download the OpenGL Headers here: http://www.sublevel6.f2s.com/
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http://www.sublevel6.f2s.com/
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The official OpenGL doc's and info can be found at http://www.opengl.org/
Documentation on OpenGl is found at http://www.opengl.org/Documentation/Documentation.html
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Lance
PowerBASIC Support
mailto:[email protected][email protected]</A>Lance
mailto:[email protected]
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We also have a bunch of tutorials & examples on our site.
Don't forget to check 'em out
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http://www.sublevel6.f2s.com/
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Jeffrey,
I would highly recommend Genesis3D. It is an extremely high quality free SDK.It can be found at http://www.genesis3d.com.
If you are interested in using it with VB, you can find a Genesis3D ActiveX control at http://www.psigames.com.
Good Luck!
Rich
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[This message has been edited by Rich Brockway (edited May 08, 2000).]_____________________________________________________________________________________
It's hard when you're up to your armpits in alligators to remember you came here to drain the swamp.
President Reagan
February 10, 1982
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Rich, I downloaded the Genesis3D SDK but it is suitable for games that take place inside buildings, not games that take place outdoors. I downloaded the ActiveX control for Genesis3D but I have to pay for it and register it so that I can write games. I think that Actor Studio program requires files created using 3D Studio Max. Jeffrey.
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PB does not natively support ActiveX controls - however, it can be achieved by using a 3rd-party utility such as JACOM/PB from www.jazzagesoft.com
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Lance
PowerBASIC Support
mailto:[email protected][email protected]</A>Lance
mailto:[email protected]
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Sure it's definitely possible - I've seen it done but is not simple - Direct/X is implemented as a OCX/COM library (Component Object Model), so you'll likely need the Jazzage product in order to use it. Comparitively, OpenGL is simpler to use as it does not require the same programming complexity. Direct/X is not for the faint of heart!
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Lance
PowerBASIC Support
mailto:[email protected][email protected]</A>Lance
mailto:[email protected]
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Jeffrey, please reread the messages in this thread - you have already been given links to the information you seek for OpenGL.
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Lance
PowerBASIC Support
mailto:[email protected][email protected]</A>Lance
mailto:[email protected]
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Lance, I visited the web sites that Mark refered me to and I visited a web site related to game developing. Its address is www.gamedev.net. Jeffrey.
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