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3D Graphic Engines

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  • 3D Graphic Engines

    I found Morfit 3D Graphic Engine on hppt://216.167.35.131 for Visual BASIC. It is freeware. I downloaded the SDK and sample programs, tried them out, and the 3D graphics are OK. I wish that there are 3D Graphic engines for PowerBASIC. I know about DirectX but it would be hard for me to write programs that use DirectX. Jeffrey.

  • #2
    Morfit is a bit "Pricy" !

    The full commercial License costs $25,000.

    Thats a little out of our league for most of us.

    The Freeware version can only be used with Freeware games.


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    Chris Boss
    Computer Workshop
    Developer of "EZGUI"
    http://cwsof.com
    http://twitter.com/EZGUIProGuy

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    • #3
      I thought that Morfit is freeware. I didn't know that commerical license costs $25,000. Are there any other 3D graphics engines for Visual BASIC and PowerBASIC? Jeffrey.


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      • #4
        I've been developing a simple 3-D graphics engine. It's a line-based system that doesn't use polygons or hidden surface removal (just wireframe stuff, which is fine for my purposes right now). It's got a few bugs, but would be happy to help if I can. What are you trying to do?



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        Todd Wasson
        http://PerformanceSimulations.Com
        PowerBasic Racing Simulator (October 2007 clip - 15.1MB wmv file) http:http://www.performancesimulations.co...m-GenIV-12.wmv

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        • #5
          Have you looked at OPENGL? If you search the BBS for "opengl" you should find some references and URL's for example PB/DLL code and header files, etc.


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          Lance
          PowerBASIC Support
          mailto:[email protected][email protected]</A>
          Lance
          mailto:[email protected]

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          • #6
            You can download the OpenGL Headers here: http://www.sublevel6.f2s.com/




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            http://www.sublevel6.f2s.com/

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            • #7
              Andreas, Thank you very much for telling me about the web site that you referred me to. Is there a manual for using the OpenGL headers for PB/DLL? Jeffrey.


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              • #8
                The official OpenGL doc's and info can be found at http://www.opengl.org/

                Documentation on OpenGl is found at http://www.opengl.org/Documentation/Documentation.html


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                Lance
                PowerBASIC Support
                mailto:[email protected][email protected]</A>
                Lance
                mailto:[email protected]

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                • #9
                  We also have a bunch of tutorials & examples on our site.
                  Don't forget to check 'em out



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                  http://www.sublevel6.f2s.com/

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                  • #10
                    Andreas, Thanks for telling me about tutorials and examples on your web site. Jeffrey.


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                    • #11
                      Jeffrey,

                      I would highly recommend Genesis3D. It is an extremely high quality free SDK. It can be found at http://www.genesis3d.com.

                      If you are interested in using it with VB, you can find a Genesis3D ActiveX control at http://www.psigames.com.

                      Good Luck!

                      Rich


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                      [This message has been edited by Rich Brockway (edited May 08, 2000).]
                      _____________________________________________________________________________________
                      It's hard when you're up to your armpits in alligators to remember you came here to drain the swamp.
                      President Reagan
                      February 10, 1982

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                      • #12
                        Rich, I downloaded the Genesis3D SDK but it is suitable for games that take place inside buildings, not games that take place outdoors. I downloaded the ActiveX control for Genesis3D but I have to pay for it and register it so that I can write games. I think that Actor Studio program requires files created using 3D Studio Max. Jeffrey.


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                        • #13
                          PB does not natively support ActiveX controls - however, it can be achieved by using a 3rd-party utility such as JACOM/PB from www.jazzagesoft.com



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                          Lance
                          PowerBASIC Support
                          mailto:[email protected][email protected]</A>
                          Lance
                          mailto:[email protected]

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                          • #14
                            Lance, Is it possible for me to use PB/DLL and WIN32API and DirectX API to write computer games? Jeffrey.

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                            • #15
                              Sure it's definitely possible - I've seen it done but is not simple - Direct/X is implemented as a OCX/COM library (Component Object Model), so you'll likely need the Jazzage product in order to use it. Comparitively, OpenGL is simpler to use as it does not require the same programming complexity. Direct/X is not for the faint of heart!



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                              Lance
                              PowerBASIC Support
                              mailto:[email protected][email protected]</A>
                              Lance
                              mailto:[email protected]

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                              • #16
                                Lance, How can I use PB/DLL and OpenGL to write computer games? Jeffrey.



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                                • #17
                                  Jeffrey, please reread the messages in this thread - you have already been given links to the information you seek for OpenGL.


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                                  Lance
                                  PowerBASIC Support
                                  mailto:[email protected][email protected]</A>
                                  Lance
                                  mailto:[email protected]

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                                  • #18
                                    Lance, I visited the web sites that Mark refered me to and I visited a web site related to game developing. Its address is www.gamedev.net. Jeffrey.


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