I would like to see PB for Windows Mobile, I already sent a request to the support for Windows CE 2.0

In the meantime I successfully managed to program for WM 5.0 device using freeware Pelles C.
It is not such a mammoth as MS eMbedded, it has very nice IDE, well integrated dialog editor ( simple but works ).
The dark side is that I forgot C has a bit weird string handling, so it does not definitely give the comfort of PowerBASIC dynamic strings.
Thats why I am waiting for mobile PB, before doing too much work for the mobile device using PellesC ( although lot of code could be portable, as long as sticking with "SDK" coding ).
But you can try out PellesC in the meantime, it includes even sample for doing 3D graphics ( smooth!, via DirectX. Sadly did not find working header for OpenGL ES yet ).
Bye,
Petr
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