I have never seen this documented. I assume that PBDLL and PBCC
adds some floating point emulation code to the exe so that it can
run correctly on 386 and 486 machines without a FPU. I do not
see any switches as in some compilers to optimize floating
point emulation (or PFU) options.
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adds some floating point emulation code to the exe so that it can
run correctly on 386 and 486 machines without a FPU. I do not
see any switches as in some compilers to optimize floating
point emulation (or PFU) options.
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