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  • Floating Point

    I have never seen this documented. I assume that PBDLL and PBCC
    adds some floating point emulation code to the exe so that it can
    run correctly on 386 and 486 machines without a FPU. I do not
    see any switches as in some compilers to optimize floating
    point emulation (or PFU) options.

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  • #2
    Good question. I've asked R&D for information and I'll post what I can find out.

    Personally, I've never seen Win9x installed on a 386DX or SX (it would be extremely sloooow!) but I've seen 95 on plenty of 486DX's.

    ------------------
    Lance
    PowerBASIC Support
    mailto:[email protected][email protected]</A>
    Lance
    mailto:[email protected]

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    • #3
      Ok, it turns out that Win32 provides a built-in FPU emulator for these situations.

      IOW, it is of no real concern to the PowerBASIC programmer!

      ------------------
      Lance
      PowerBASIC Support
      mailto:[email protected][email protected]</A>
      Lance
      mailto:[email protected]

      Comment

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