Hello,
I stated that Animate_Open/_Play without function after OpenFileDialog call.
Try PBwin-example "Animate.bas" edit:
and open you any for TXT file. Now try to start animation.
Idea?
Thanks.
I stated that Animate_Open/_Play without function after OpenFileDialog call.
Try PBwin-example "Animate.bas" edit:
Code:
... [COLOR="Red"]#INCLUDE "ComDlg32.inc"[/COLOR] ... FUNCTION PBMAIN () AS LONG LOCAL hDlg AS DWORD [COLOR="Red"]local f as string local lstyle as long f = "*.txt" lstyle = %ofn_filemustexist or %ofn_hidereadonly or %ofn_longnames openfiledialog(0, "open file", f, "c:\", _ "text files|*.txt|all files|*.*", "txt", lstyle)[/COLOR] InitComCtl32(%ICC_ANIMATE_CLASS) DIALOG NEW 0, "Animation demo",,, 185, 60, %WS_CAPTION OR %WS_SYSMENU, _ ...
Idea?
Thanks.
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