So, Question:
if including the *EXACT* same bmp files in my application as are in the SHELL32.DLL is a copyright violation, is it also a copyright violation to CALL those same bitmaps from shell32.dll?
Here lies the problem, I don't believe WInnt 4.0 has those bitmaps in them (??)...
Could someone send me an NT4.0 Sp6 SHELL32.DLL??? I have a resource extractor and can check it out....
Also, will the bitmap always be the same resource #???
If WM_USER + 1024 is used, will that remain constant or do I have to code for it?
Thanks,
Scott
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Scott
if including the *EXACT* same bmp files in my application as are in the SHELL32.DLL is a copyright violation, is it also a copyright violation to CALL those same bitmaps from shell32.dll?
Here lies the problem, I don't believe WInnt 4.0 has those bitmaps in them (??)...
Could someone send me an NT4.0 Sp6 SHELL32.DLL??? I have a resource extractor and can check it out....
Also, will the bitmap always be the same resource #???
If WM_USER + 1024 is used, will that remain constant or do I have to code for it?
Thanks,
Scott
------------------
Scott
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