I want to perform some transformations on bitmaps , especially the "world-maps" in which a globe is represented as a rectangle .
Is there some way to adress the individual pixels once the bitmap has been loaded in memory ? It would be usefull if I could get the bitmap in a nxm array .
Is there some way to adress the individual pixels once the bitmap has been loaded in memory ? It would be usefull if I could get the bitmap in a nxm array .
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