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    Comb Sort in PowerBASIC

    Paul Noble was kind enough to hunt through his archives and find
    the technical data on a comb sort. The documentation shows that it
    is a variation of a bubble sort that addresses the fundamental
    problems with that design.

    The result is a simple algorithm that in normal basic is getting
    into the competitive range of sorting algorithms. In the data that
    Paul found for me was a direct implementation in an old dialect
    of basic called "True Basic" so with just a little fiddling, it
    ported directly into PowerBASIC and ran correctly.

    I have been testing on a worst case ordering of the data for a bubble
    sort which is a reverse ordering of the sorted result, effectively
    a descending order while sorting for an ascending order.

    I set up a 1 million member array with the order in reverse to the sort
    and it runs on my PIII 600 in about 2.5 seconds. I did not bother
    to run the original bubble sort on that size because it probably would
    not finish in my lifetime.

    I set up a counter in the swap code and it performs about 2.8 million
    swaps which is under 3 to 1 on the array member count which would have to
    make it a very useful algorithm.

    I have to nut out how to do the single floating point calculation
    in a tidy manner but the rest of the algorithm should port to assembler
    very well and since it is a small loop, the speed should come up very well.

    Thsi is not a lot of use to programmers who are using PowerBASIC as Bob's
    sorting code is very fast but in MASM where I do not have an efficient
    sorting algorithm, this will be very useful.

    I would like to thank not only Paul for digging this algo up but
    Keith Waters for posting the fortran version. It seems that often
    good ideas get lost or ignored as I found with the Boyer Moore algos
    and if they are placed into current technology, the performance will
    often surprise those who have not seen them before.

    To contribute just a tinge of politics to the current debate on
    language portability, I wonder if the current crop of nonsense like
    java and C++ will port to a language 10 years down the track in under
    5 minutes ?

    Regards,

    [email protected]

    Code:
      '##########################################################################
      
      SUB CombSort(Arr() as LONG,Size as LONG)
      
          LOCAL Gap    as LONG
          LOCAL Switch as LONG
          LOCAL Hold   as LONG
          LOCAL i      as LONG
          LOCAL j      as LONG
      
          Gap = Size
          Do
            Gap = Max&(Int(Gap/1.3),1)
            Switch = 0
            For i = 1 To Size - Gap
              j = i + Gap
              If Arr(i) > Arr(j) Then
                Hold   = Arr(i)
                Arr(i) = Arr(j)
                Arr(j) = Hold
                ! inc Switch
              End If
            Next i
          Loop Until Switch = 0 And Gap = 1
      
      END SUB
      
      ' #########################################################################
    ------------------
    hutch at movsd dot com
    The MASM Forum - SLL Modules and PB Libraries

    http://www.masm32.com/board/index.php?board=69.0

    #2
    I didn't run the program, but I can see that it's not the most
    efficient process I've run across. Each time through the loop,
    the program goes through the entire array minus one. Not the
    best way to go. PB's array sort, in my opinion is the best and
    fastest way but if you want to create your own, try mine that I
    developed several years ago on a TI-99/4A.

    Assume a$() is holding the array the (I) points to the last
    record in the array.

    for x = 2 to i
    j = x
    do until a$(j) => a$(j-1) or j = 1
    swap a$(j),a$(j-1)
    decr j
    loop
    next x

    This routine goes through the entire array one time. It locks on
    a single record and bubbles it up to its proper position in
    reference to the records above it.

    I would be very interested in seeing how my sort stacks up
    against yours. I have really no problem eating crow, if yours is
    faster. Won't be the first time .

    Cheers
    Mel




    ------------------
    There are no atheists in a fox hole or the morning of a math test.
    If my flag offends you, I'll help you pack.

    Comment


      #3
      Right On!!!

      This makes me want to comment on Oop!s.
      I Believe There has become two types of programmers;

      * Those that have the tools to create an OOP, and
      * Those that use the OOP's already created.

      When writting in an OO language,you are limited to "it's"
      Design. When writting in PowerBasic you can do "anything".
      Thank God! PowerBasic hasn't gone the OO direction.

      Maybe PB should be called "The High-Level Assembler".
      I do believe it would boost sales, because many people
      don't like the word "Basic" I guess they think it's to
      elementary. It's just what I believe. B.




      ------------------

      Comment


        #4
        I use this sort algorithm, I think it's very fast. Should be easier to port to assembler I believe.

        Code:
        'the idx array is just for indexing the main array.
        'it's even simpler without it.
        REDIM idx(nFiles)
        FOR i = 1 TO nFiles
          idx(i) = i
        NEXT i
        ofs = nFiles \ 2
        DO WHILE ofs > 0
          lim = nFiles - ofs
          DO
            j = 0
            FOR i = 0 TO lim
              IF Arr(idx(i)) > Arr(idx(i + ofs)) THEN
                j = i
                SWAP idx(i), idx(i + ofs)
              END IF
            NEXT i
            lim = j - ofs
          LOOP WHILE j
          ofs = ofs \ 2
        LOOP

        I think it's called Heapsort.

        Peter.


        ------------------
        [email protected]
        [email protected]

        Comment


          #5

          Neat thread. I join those who would prefer that PB stay away, far away, from OOP. I have read (somewhere) that, often, really heavy duty code (like an operating system kernel) that must be efficient, is still written with C and Assembler. Please correct me if I am misinformed.

          I often use a Shell sort to put small arrays in order. It appears to be very similar to the Comb sort. Some PB code is below.

          I also have two 20+ year old books that were, and are, highly regarded. They each have code for several sorts, they are:

          An Introduction to Database Systems, 3rd Ed.
          by C.J. Date
          Addison-Wesley ISBN 0-201-14471-9 Pub. 1981

          The Art of Computer Programming
          Volume 3 / Sorting and Searching
          by Donald E. Knuth
          Addison-Wesley ISBN 0-201-03803-X Pub. 1973

          Here is a code fragment.

          Code:
          TYPE ItemType
               Wid  AS LONG 
               Dist AS LONG
          END TYPE
          
          GLOBAL Item() AS ItemType, tmpItem AS ItemType
          
          DIM Item(1:500)
          
              span& = MaxItems&
              WHILE span& > 1              ' Shell Sort
                  span& = span& / 2
                  DO
                      Sorted& = 1
                      FOR  lo& = 1 TO MaxItems& - span&
                          IF Item(lo&).Wid > Item(lo& + span&).Wid THEN
                              Sorted& = 0
                              tmpItem = Item(lo&)
                              Item(lo&) = Item(lo& + span&)
                              Item(lo& + span&) = tmpItem
                          END IF
                      NEXT lo&
                  LOOP UNTIL Sorted& = 1
              WEND
          Bruce Warner

          ------------------

          Comment


            #6
            Guys,

            thanks for digging all of these different version up for me, if
            you had seen some of the junk I have waded through to get information
            on different sorting techniques, you would die laughing.

            Mel,

            I think the one you have posted is a Selection Sort, I posted an
            assembler version in an earlier thread.

            Peter,

            The heapsort looks interesting, its one of the reference types and
            its a pleasure to have them in basic instead of scruffy Pascal and
            uncommented ANSI C.

            Bruce,

            Thanks for the shell sort, its another I need to have a look at. I
            recently bought the three volumes by Knuth and they do contain some
            good stuff but they also show how far my maths have fallen into
            disuse.

            The version I keep hearing about is a Quick Sort and I have a Pascal
            version almost ported into PowerBASIC but its not well written,
            uncommented and will need a lot of work done on it I think.

            Regards,

            [email protected]

            ------------------
            hutch at movsd dot com
            The MASM Forum - SLL Modules and PB Libraries

            http://www.masm32.com/board/index.php?board=69.0

            Comment


              #7
              Steve Hutchesson wrote:
              Thsi is not a lot of use to programmers who are using PowerBASIC as Bob's sorting code is very fast but in MASM where I do not have an efficient sorting algorithm, this will be very useful.

              I've also found the comb sort to be a decent way of sorting VIRTUAL arrays, since PowerBASIC's built-in ARRAY SORT command won't work with those. (Sure, it's not as fast as the recursive-quicksort algorithm, but it's a heck of a lot simpler, quite a lot faster than the bubble sort even with that floating-point calculation in it, and usually my arrays only consist of a few hundred elements, not millions. )

              I ran across the comb sort back in the old FidoNET BBS days, on the QuickBASIC forum... and I seem to recall that, after quite a long discussion thread on the subject, we'd determined that there was no easy way to get rid of the floating-point calculation and still have the algorithm work as intended. I may have saved that thread; let me dig through my stack of old 360K floppies and check.

              ------------------
              "Too often those in the high-tech industry view their work as an unquestionable contribution to the greater good, without regard to long-term effects on the way we all live."
              --Chad Dickerson, InfoWorld CTO

              Comment


                #8
                Here Here, I'll go along with all that PB v OOP stuff. Who do they
                think they are all of those C++ Java Smalltalk etc programmers out
                there.

                We should have all carried on working in Assembler, Thats where the
                real power lies. Even hand assembled machine code. PB is real slow
                when compared.

                And to all of those people out there who think PB is the best of
                both worlds, having the ability to drop down to assembler if you
                want I say this,

                People who write programs in OOP enabled languages like C++ think
                they can use it to write procedural code in pure C. and we all know
                thats total *!&$ don't we.

                Regards
                Keep up the good ole slagin off
                Trevor Lane

                ------------------

                Comment


                  #9
                  I may as well throw in some more sorting code....

                  This is a non-recursive quicksort that I have used in Visual Basic
                  To convert to PowerBasic you would just need to change the "optional"
                  parameters and make them LONGS, and remove the "IsMissing" keywords.

                  Code:
                  Sub QuickSortStr(arr() As String, Optional ByVal numEls _
                      As Variant, Optional ByVal descending As Variant)
                  
                      Dim value As String, temp As String
                      Dim sp As Integer
                      Dim leftStk(32) As Long, rightStk(32) As Long
                      Dim leftNdx As Long, rightNdx As Long
                      Dim inverseOrder As Boolean
                      Dim i As Long, j As Long
                  
                      ' account for optional arguments
                      If IsMissing(numEls) Then numEls = UBound(arr)
                      If IsMissing(descending) Then descending = False
                  
                      inverseOrder = (descending <> False)
                      ' init pointers
                      leftNdx = LBound(arr)
                      rightNdx = numEls
                      ' init stack
                      sp = 1
                      leftStk(sp) = leftNdx
                      rightStk(sp) = rightNdx
                  
                      Do
                          If rightNdx > leftNdx Then
                              value = arr(rightNdx)
                              i = leftNdx - 1
                              j = rightNdx
                              ' find the pivot item
                              If descending Then
                                  Do
                                      Do: i = i + 1: Loop Until arr(i) <= value
                                      Do
                                          j = j - 1
                                      Loop Until j = leftNdx Or arr(j) >= value
                                      temp = arr(i)
                                      arr(i) = arr(j)
                                      arr(j) = temp
                                  Loop Until j <= i
                              Else
                                  Do
                                      Do: i = i + 1: Loop Until arr(i) >= value
                                      Do
                                          j = j - 1
                                      Loop Until j = leftNdx Or arr(j) <= value
                                      temp = arr(i)
                                      arr(i) = arr(j)
                                      arr(j) = temp
                                  Loop Until j <= i
                              End If
                  
                              ' swap found items
                              temp = arr(j)
                              arr(j) = arr(i)
                              arr(i) = arr(rightNdx)
                              arr(rightNdx) = temp
                  
                              ' push on the stack the pair of pointers
                              ' that differ most
                              sp = sp + 1
                              If (i - leftNdx) > (rightNdx - i) Then
                                  leftStk(sp) = leftNdx
                                  rightStk(sp) = i - 1
                                  leftNdx = i + 1
                              Else
                                  leftStk(sp) = i + 1
                                  rightStk(sp) = rightNdx
                                  rightNdx = i - 1
                              End If
                          Else
                              ' pop a new pair of pointers off the stacks
                              leftNdx = leftStk(sp)
                              rightNdx = rightStk(sp)
                              sp = sp - 1
                              If sp = 0 Then Exit Do
                          End If
                      Loop
                  End Sub



                  ------------------
                  Paul Squires
                  www.PlanetSquires.com
                  mailto:[email protected]
                  [email protected]
                  </A>
                  Paul Squires
                  FireFly Visual Designer (for PowerBASIC Windows 10+)
                  Version 3 now available.
                  http://www.planetsquires.com

                  Comment


                    #10
                    Steve,

                    If you're interested in the quick sort routine, there is one presented
                    in a book by Ethan Winer, "Basic Techniques and Utilities." It not only
                    documents the routine in Basic, but also one written in assembly.



                    ------------------

                    Comment


                      #11
                      Ethan's book can now be downloaded from his site at http://www.ethanwiner.com/

                      ------------------
                      Tom Hanlin
                      PowerBASIC Staff

                      Comment


                        #12
                        Hello Guys!

                        Here's what I have to offer. Please let me know what you think

                        Code:
                        sub QuickSort(lRow as long)
                            dim lCount as long
                            dim lValue as long
                            dim lTop as long
                            dim lBot as long
                            dim lMin as long
                            dim lMid as long
                            dim lMax as long
                        
                        
                            lTop = lbound(ArrayData)
                            lBot = ubound(ArrayData)
                        
                            asm mov     eax,lTop
                            asm push    eax
                            asm mov     eax,lBot
                            asm push    eax
                            asm inc     lCount
                        
                            while lCount
                                asm pop     eax
                                asm mov     lBot,eax
                                asm mov     lMax,eax
                                asm pop     edx
                                asm mov     lTop,edx
                                asm mov     lMin,edx
                                asm add     eax,edx
                                asm shr     eax,1
                                asm mov     lMid,eax
                                asm dec     lCount
                        
                                lValue = ArrayData(lMid)
                        
                                while (lMin <= lMax)
                                    while (ArrayData(lMin) < lValue) and (lMin < lBot)
                                        asm inc lMin
                                    wend
                        
                                    while (ArrayData(lMax) > lValue) and (lMax > lTop)
                                        asm dec lMax
                                    wend
                        
                                    if (lMin <= lMax) then
                        
                                        rem prevent same value swapping
                                        if (ArrayData(lMin) <> ArrayData(lMax)) then
                        
                                            rem swap data
                                            swap ArrayData(lMin),ArrayData(lMax)
                        
                                            rem track row number
                                            if lRow = lMin then lRow = lMax:exit if
                                            if lRow = lMax then lRow = lMin:exit if
                        
                                        end if
                        
                                        asm inc lMin
                                        asm dec lMax
                                    end if
                                wend
                        
                                if (lMin < lBot) then
                                    asm mov     eax,lMin
                                    asm push    eax
                                    asm mov     eax,lBot
                                    asm push    eax
                                    asm inc     lCount
                                end if
                        
                                if (lMax > lTop) then
                                    asm mov     eax,lTop
                                    asm push    eax
                                    asm mov     eax,lMax
                                    asm push    eax
                                    asm inc     lCount
                                end if
                            wend
                        end sub

                        This non-recursive quick-sort will track a given row number and also prevent same values from being sorted/flipped with every sort there after.


                        ------------------
                        Cheers!

                        Comment


                          #13
                          I have just ported Ethan Winer's QSort example from his book and
                          I am sure the results would make Ethan chuckle some. The file dates
                          1992 and was written for Quick Basic. This was a 10 minute port,
                          (its after midnight) and on the reverse order set in the array,
                          this one is benchmarking faster than any other I have in basic
                          including the version from PowerBASIC.

                          The results may have something to do with the data set as different
                          sorts appear to handle different orderings with different levels of
                          efficiency. I could not resist the temtation of twiddling a few bits
                          of it so I replaced the increments and decrements with inline assembler
                          and it ran about 20% faster so it is an algorithm that has potential
                          in the speedup area.

                          Regards,

                          [email protected]

                          PS Tom Hanlin, a long time ago when I used to write in Quick Basic in
                          DOS I used Ethan's PDQ library, as many of my own modules as I needed
                          and a very good library of yours that I found on a SIMTEL CD. Just on
                          the off chance, do you have any "screamers" floating around in your archives,
                          I remembered the libraries as being very good in their time.

                          Code:
                            ' #########################################################################
                            
                            SUB QSort (Arr() as LONG,ByVal StartEl as LONG,ByVal NumEls as LONG)
                            
                                LOCAL I as LONG, J as LONG, Temp as LONG
                                LOCAL StackPtr as LONG, Last as LONG, First as LONG
                            
                                REDIM QStack(NumEls \ 5 + 10) as LONG 'create a stack
                            
                                First = StartEl               'initialize work variables
                                Last = StartEl + NumEls - 1
                            
                                DO
                                  DO
                                    Temp = Arr((Last + First) \ 2)  'seek midpoint
                                    I = First
                                    J = Last
                            
                                    DO     'reverse both < and > below to sort descending
                                      WHILE Arr(I) < Temp
                                        ! inc I
                                      WEND
                                      WHILE Arr(J) > Temp
                                        ! dec j
                                      WEND
                                      IF I > J THEN EXIT DO
                                      IF I < J THEN SWAP Arr(I), Arr(J)
                                        ! inc I
                                        ! dec j
                                    LOOP WHILE I <= J
                            
                                    IF I < Last THEN                    'Done
                                      QStack(StackPtr) = I              'Push I
                                      QStack(StackPtr + 1) = Last       'Push Last
                                      ! add StackPtr, 2
                                    END IF
                            
                                    Last = J
                                  LOOP WHILE First < Last
                            
                                  IF StackPtr = 0 THEN EXIT DO
                                  ! sub StackPtr, 2
                                  First = QStack(StackPtr)              'Pop First
                                  Last = QStack(StackPtr + 1)           'Pop Last
                                LOOP
                            
                                ERASE QStack               'delete the stack array
                            
                            END SUB
                            
                            ' #########################################################################
                          ------------------
                          hutch at movsd dot com
                          The MASM Forum - SLL Modules and PB Libraries

                          http://www.masm32.com/board/index.php?board=69.0

                          Comment


                            #14
                            Steve,

                            It's nice to run into another PDQ user! I've still got a few
                            products on our list that are running in DOS, written with Ethans
                            PDQ, PDQComm and Graphics packages. About 5 years ago I added
                            Blinker to my tool kit and could use overlays for some really big
                            programs. Too bad those days are over, but PBdll & EzGui have
                            replaced them very nicely.

                            Russ Srole

                            ------------------
                            "There are two novels that can change a bookish fourteen-year old's life: The Lord of the Rings and Atlas Shrugged. One is a childish fantasy that often engenders a lifelong obsession with its unbelievable heroes, leading to an emotionally stunted, socially crippled adulthood, unable to deal with the real world. The other, of course, involves orcs." - John Rogers

                            Comment


                              #15
                              I'm another former PDQ user!

                              I stopped using it after I switched to PB/DOS some years ago....

                              It was a really good program nonetheless. If I remember correctly,
                              didn't Tom Hanlin also put out a QB replacement library that functioned
                              similarly to PDQ???

                              ------------------
                              Paul Squires
                              www.PlanetSquires.com
                              <A HREF="mailto:[email protected]
                              ">[email protected]
                              </A>

                              [This message has been edited by Paul Squires (edited September 08, 2001).]
                              Paul Squires
                              FireFly Visual Designer (for PowerBASIC Windows 10+)
                              Version 3 now available.
                              http://www.planetsquires.com

                              Comment


                                #16
                                Hutch, Gary

                                You both mention the floating-point calculation in Combsort. Presumably you mean the line that calculates the next gap value. In my Fortran version it was,

                                Code:
                                  gap = (gap * 10) / 13     !Much faster than INT(REAL(gap) / 1.3)
                                When Fortran sees something like (gap * 10) / 13, it says, heyup, we have only integers here so lets do the whole calc. in integer arithmetic. In my code I commented out the INT(REAL(gap) / 1.3) which was, if I remember correct, a straight translation from the original Byte article. The only down side I can see with my version is that I have reduced by one magnitude the largest array size I can sort. Since Fortran integers are equivalent to LONG, that means 214748364 elements instead of 2147483647.

                                I must be missing something. Please put me straight on this.

                                Regards
                                Keith


                                ------------------

                                Comment


                                  #17
                                  Keith,

                                  Lucky that the later processors do floating point OK, I tested a
                                  small piece of FP inline code and it seems to work fine.
                                  Code:
                                      LOCAL cons as SINGLE
                                   
                                      Gap  = 100
                                      cons = 1.3
                                   
                                      ! fild Gap      ; load integer memory operand to divide
                                      ! fld cons      ; load the 1.3 FP constant
                                      ! fdiv          ; divide number by 1.3
                                      ! fist Gap      ; store result back in integer memory operand
                                   
                                      MsgBox str$(Gap),0,str$(int(100/1.3))
                                  I suffer from the old integer purism but FP is getting very fast these days
                                  and trying to do integer division would kill the time so I will give this
                                  code a try. It does the division and integer conversion in 4 instructions
                                  so it should be OK.

                                  Regards,

                                  [email protected]

                                  ------------------
                                  hutch at movsd dot com
                                  The MASM Forum - SLL Modules and PB Libraries

                                  http://www.masm32.com/board/index.php?board=69.0

                                  Comment


                                    #18
                                    Originally posted by Steve Hutchesson:
                                    ! fild Gap ; load integer memory operand to divide
                                    ! fld cons ; load the 1.3 FP constant
                                    ! fdiv ; divide number by 1.3
                                    ! fist Gap ; store result back in integer memory operand
                                    [/CODE]
                                    [/B]
                                    Hutch,

                                    Good... But... Make it: FISTP Gap
                                    You wouldn't want to leave the result on the npx.

                                    Also...
                                    ! fild Gap
                                    ! fdiv Cons
                                    ! fistp Gap ; 3 ops is slightly less than 4

                                    Regards,

                                    Bob Zale
                                    PowerBASIC Inc.



                                    ------------------

                                    Comment


                                      #19
                                      Bob,

                                      Thanks very much for this optimisation, this is a particularly
                                      good place in the algo to drop an instruction. I still don't
                                      write much FP code and I need to get the swing of how it works
                                      a little better than I have at the moment.

                                      Regards,

                                      [email protected]

                                      ------------------
                                      hutch at movsd dot com
                                      The MASM Forum - SLL Modules and PB Libraries

                                      http://www.masm32.com/board/index.php?board=69.0

                                      Comment


                                        #20
                                        I have just got an assembler version of CombSort going and it seems
                                        to be reliable enough in testing. It is about twice as fast as the
                                        high level version I posted before, the main gain being in the shorter
                                        array handling code that can be done in assembler with the swapped
                                        values in the array.

                                        It was easy enough to make it work ascending or descending so I
                                        added an equate to select either direction. It is into the speed range
                                        of being a useful algorithm but the version of Ethan Winer's Quick
                                        Sort is just on 2 times faster and it is still in mainly high level
                                        code so it looks like that is the next version to do some work on.

                                        Regards and thanks to everyone who helped in this algo.

                                        [email protected]

                                        Code:
                                          '##########################################################################
                                          
                                          SUB CombSort(ByVal Arr as LONG,ByVal Size as LONG)
                                          
                                            ' ======================
                                            ' 1 for ascending sort
                                            ' 0 for descending sort
                                            ' ======================
                                              %forward = 1
                                            ' ======================
                                          
                                              #REGISTER NONE
                                          
                                              LOCAL Gap    as LONG
                                              LOCAL eFlag  as LONG
                                              LOCAL cons   as DOUBLE
                                          
                                              cons = 1.3
                                              Gap = Size
                                          
                                              ! mov esi, Arr  ; address of 1st element
                                          
                                            #IF %forward
                                              ! dec Size      ; comment out for reverse
                                            #ENDIF
                                          
                                            stLbl:
                                              ! fild Gap      ; load integer memory operand to divide
                                              ! fdiv cons     ; divide number by 1.3
                                              ! fistp Gap     ; store result back in integer memory operand
                                              ! dec Gap
                                              ! jnz ovr
                                              ! mov Gap, 1
                                            ovr:
                                              ! mov eFlag, 0
                                          
                                              ! mov edi, Size
                                              ! sub edi, Gap
                                              ! xor ecx, ecx              ; low value index
                                            iLoop:
                                              ! mov edx, ecx
                                              ! add edx, Gap              ; high value index
                                              ! mov eax, [esi+ecx*4]      ; lower value
                                              ! cmp eax, [esi+edx*4]      ; higher value
                                          
                                            #IF %forward
                                              ! jle iLnxt      ; sort ascending
                                            #ELSE
                                              ! jge iLnxt      ; sort descending
                                            #ENDIF
                                          
                                              ! mov ebx, [esi+edx*4]      ; swap values
                                              ! mov [esi+edx*4], eax
                                              ! mov [esi+ecx*4], ebx
                                              ! inc eFlag
                                            iLnxt:
                                          
                                              ! inc ecx
                                              ! cmp ecx, edi
                                              ! jle iLoop
                                          
                                              ! cmp eFlag, 0
                                              ! jg stLbl
                                              ! cmp Gap, 1
                                              ! jg stLbl
                                          
                                          END SUB
                                          
                                          ' #########################################################################
                                        ------------------
                                        hutch at movsd dot com
                                        The MASM Forum - SLL Modules and PB Libraries

                                        http://www.masm32.com/board/index.php?board=69.0

                                        Comment

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