I am having some difficulty with aspects of getting a simple graphic example running under PB/Win 8.04. I wish to avoid the Windows API in accomplishing the following simple task:
1. Read a bit map file from the hard disc at C:\Test.BMP
2. Draw a solid circle of some size, superimposed over the bit map image
3. Store the composite image back to the hard disc at C:\Test1.BMP
Might someone have the time to write a simple exe to accomplish these tasks?
If the original bit map image has a 256 color LUT, is there anyway to store the modified image with the original LUT intact in lieu of the 24 bit color presentation associated with GRAPHIC SAVE?
1. Read a bit map file from the hard disc at C:\Test.BMP
2. Draw a solid circle of some size, superimposed over the bit map image
3. Store the composite image back to the hard disc at C:\Test1.BMP
Might someone have the time to write a simple exe to accomplish these tasks?
If the original bit map image has a 256 color LUT, is there anyway to store the modified image with the original LUT intact in lieu of the 24 bit color presentation associated with GRAPHIC SAVE?
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