I would like to create a PB version of a SIP UA. It would require at least 1) A SIP protocol stack, with or without sockets. 2)At least one codec. 3)Streaming audio functions between Windows audio devices and the RTP packets.
I have found several implementations using C or C++ but nothing for PB.
I'm hoping that someone as parts or bits of code that I and leverage so I won't have to do the entire thing.
I have found several implementations using C or C++ but nothing for PB.
I'm hoping that someone as parts or bits of code that I and leverage so I won't have to do the entire thing.
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