Announcement

Collapse
No announcement yet.

need codes to find equation of straight line y = mx + b

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

    #21
    Originally posted by Michael Mattias View Post
    ...I don't know what I would label MAT()...
    You know, I'm not sure where values in the "trig tables" come from. I've just of always treated them as being fact. Hell, they work here.
    Mat() operations are generally classed as "matrix Algebra".

    At a guess, I'd say "trig tables" come from Trigonometry
    Computers generall calculate them, using the CORDIC algorithm.

    Algebra and Trigonomentry, like Arithmetic are branches of Mathematics.


    =========================
    https://camcopng.com
    =========================

    Comment


      #22
      Originally posted by Michael Mattias View Post
      SQR(X) = EXP(LOG(X)/2)
      The formula is true, and its generalization may be used for other fractional powers, X ^ s = Exp(s * Log(X)), but I doubt it's used for the special case s = 1 / 2. That case is so common (geometry, statistics, physics, engineering) I imagine it would be especially optimized.

      To go off on a tangent, X ^ n is X times itself n times. Call that the third operation, the first two operations being addition and multiplication. Multiplication is repeated addition and exponential is repeated multiplication. You can imagine a fourth operation which is repeated exponentiation, and ask if it could defined for fractional n as it can be for multiplication and exponentiation. An Internet search on
      fourth operation
      discovers an article about it – Bing #1, DDG #1, Google #8 (the rankings vary a bit over time).
      Last edited by Mark Hunter; 12 May 2022, 12:22 AM.
      Algorithms - interesting mathematical techniques with program code included.

      Comment


        #23
        Originally posted by Mark Hunter View Post
        ...
        To go off on a tangent, ...
        I saw what you did there!


        =========================
        https://camcopng.com
        =========================

        Comment


          #24
          the below codes with some graphics inclusive of X and Y axes, please comment on it and enhance it
          so that a better program emerges. Noteworthy I have pirated some codes from Stuart and Dave Biggs as well as improving it with Dan Soper's suggestion. Thanks everyone on this

          There are 10 data sets to test these codes and please uncomment each set to test it as well
          as displaying its graphics

          Code:
          ' Point on Line.bas
          ' https://forum.powerbasic.com/forum/user-to-user-discussions/programming/816417-need-codes-to-find-equation-of-straight-line-y-mx-b?p=816429#post816429
          ' Obtain the equation of a line given 2 points (x1,y1) and (x2,y2)
          ' check whether point (x3,y3) lies on this line
          ' Great Thanks to Stuart , Dave Biggs
          #COMPILE EXE
          #DIM ALL
          
          FUNCTION PBMAIN() AS LONG
              LOCAL x1,x2,x3,y1,y2,y3,gradM,IntC AS DOUBLE
              LOCAL wstrF, wstrL , wstrBet AS WSTRING
              LOCAL FlagbetX , FlagbetY AS LONG
              LOCAL setNumSt AS STRING
          
              'Set 1  -- y = 2x where  test point is on the line and lies between
              ' the line points
              'Line points
             ' x2 = 1 : y2 = 2
             ' x1 = 4 : y1 = 8
              'Test point
             ' x3 = 3 : y3 = 6
             ' setNumSt = " 1"
          
              'Set 2  -- answer check correct  y = -3x -5  test point is NOT on line
              ' https://content.byui.edu/file/b8b83119-9acc-4a7b-bc84-efacf9043998/1/Math-2-11-2.html#WS1
              'Line points
             ' x1 = -5 : y1 = 10
             ' x2 = -3 : y2 = 4
              'Test point
             '  x3 = -2 : y3 = 7
              '  setNumSt = " 2"
          
             'Set 3  -- answer check correct  y = 6x +4  test point is on line but not between line points
              ' https://content.byui.edu/file/b8b83119-9acc-4a7b-bc84-efacf9043998/1/Math-2-11-2.html#WS1
              'Line points
             ' x2 = -5 : y2 = -26
             'x1 = -2 : y1 = -8
              'Test point
             ' x3 = -7 : y3 = -38
              ' setNumSt = " 3"
          
          
          
              'Set 4  -- answer check correct  y = 6x +4  test point is on line and lies between
              ' the line points
              ' https://content.byui.edu/file/b8b83119-9acc-4a7b-bc84-efacf9043998/1/Math-2-11-2.html#WS1
              'Line points
             ' x2 = -5 : y2 = -26
             ' x1 = -2 : y1 = -8
              'Test point
            '  x3 = -3 : y3 = -14
            '  setNumSt = " 4"
          
          
              'Set 5  -- answer check correct  y = 4.5x - 24  test point is NOT on the line
              ' https://content.byui.edu/file/b8b83119-9acc-4a7b-bc84-efacf9043998/1/Math-2-11-2.html#WS1
              'Line points
             ' x2 = 6 : y2 = 3
             ' x1 = 4 : y1 = -6
              'Test point
             ' x3 = 3.6 : y3 = -10
              ' setNumSt = " 5"
          
          
                'Set 6  -- answer check correct  y = 1.5x - 2.5  test point is NOT on the line
              ' https://content.byui.edu/file/b8b83119-9acc-4a7b-bc84-efacf9043998/1/Math-2-11-2.html#WS1
              'Line points
             ' x2 = 3 : y2 = 2
             ' x1 = 5 : y1 = 5
              'Test point
             ' x3 = 4 : y3 = 4
             ' setNumSt = " 6"
          
          
              ' Set 7  -- horizontal line  y = 2
               'Line points
             ' x2 = 3 : y2 = 2
             ' x1 = 5 : y1 = 2
              'Test point
             ' x3 = 4 : y3 = 3
              ' setNumSt = " 7"
          
                ' Set 7B  -- horizontal line  y = 2
               'Line points
             ' x2 = 3 : y2 = 2
             ' x1 = 5 : y1 = 2
              'Test point
             ' x3 = 4 : y3 = 2
             ' setNumSt = " 7B"
          
          
                'Set 8  -- Vertical line   X = 2
              'Line points
              'x2 = 2 : y2 = 3
             ' x1 = 2 : y1 = -6
              'Test point
             ' x3 = 2 : y3 = 3
             ' setNumSt = " 8"
          
          
              'Set 8B  -- Vertical line   X = 2
              'Line points
              x2 = 2 : y2 = 3
              x1 = 2 : y1 = -6
              'Test point
              x3 = 1.5 : y3 = -1.8
              setNumSt = " 8B"
          
          
          
              ' check that all coordinates are valid
               IF x1 = 0 AND y1 = 0 THEN
                  IF x2 = 0 AND y2 = 0 THEN
                      ' all coord are Invalid
                      ? " invalid coordinates "
                      EXIT FUNCTION
                  END IF
               END IF
               IF x1 = x2 AND y1 = y2 THEN
                    ' all coord are Invalid
                      ? " invalid coordinates "
                      EXIT FUNCTION
               END IF
          
          
              wstrF = "The equation for the line" & $LF & _
                      "(" & STR$(x1,4) & " , " & STR$(y1,4) & ") - (" & _
                       STR$(x2,4) & " , " & STR$(y2,4) & ")  is :" & $LF
              wstrL =  $LF & $LF & "The point (" & STR$(x3,4) & " ," & STR$(y3,4) & ")  "
          
              LOCAL smallNum AS DOUBLE
              smallNum = 0.0001
          
              IF x1 = x2 THEN
                  'line is vertical
                wstrF &= "X = " & STR$(x1,3)
                IF x3 = x1 THEN
                     'point is on line
                   wstrL &= " is on the line"
                ELSE
                   wstrl &= " is NOT on the line"
                END IF
              ELSE
                  wstrF &= "Y="
                  IF y1 = y2 THEN
                       ' line is horizontal
                      wstrF &=   STR$(y1,4)
                      IF y3 = y1 THEN
                           ' point is on line
                          wstrL &= " is on the line"
                      ELSE
                          wstrl &= " is NOT on the line"
                      END IF
                  ELSE
                      ' line is neither horizontal nor vertical
                      gradM = (y2-y1)/(x2-x1)
                      IntC = (x2*y1-x1*y2)/(x2-x1)
                      IF  ABS(gradM)= 0 THEN
                         wstrF &=   STR$(IntC,3)
                      ELSE
                         wstrF &= STR$(gradM,4) & "X " & IIF$(IntC>=0," +"," ") &  STR$(IntC,3)
                      END IF
          
                    ' Thanks to Dan to use a smallNum check
                    ' https://forum.powerbasic.com/forum/user-to-user-discussions/programming/816417-need-codes-to-find-equation-of-straight-line-y-mx-b?p=816444#post816444
                      IF  ABS(y3 - (gradM*x3 + IntC)) <= smallNum  THEN
                          wstrL &= " is on the line"
                       ' check if x3 is between x1 and x2
                         FlagbetX = 0
                         IF x2 >= x1 THEN
                           IF x3 >= x1 THEN
                           IF x3 <= x2 THEN
                             FlagbetX = 1
                           END IF
                           END IF
                         ELSE
                           IF x3 >= x2 THEN
                           IF x3 <= x1 THEN
                             FlagbetX = 1
                           END IF
                           END IF
                         END IF
                         ' check if y3 is between y1 and y2
                         FlagbetY = 0
                         IF y2 >= y1 THEN
                            IF y3 >= y1 THEN
                            IF y3 <= y2 THEN
                               FlagbetY = 1
                            END IF
                            END IF
                         ELSE
                            IF y3 >= y2 THEN
                            IF y3 <= y1 THEN
                               FlagbetY = 1
                            END IF
                            END IF
                         END IF
          
                         wstrBet = $CRLF +"But it does NOT lies between the given Line points"
                         IF FlagbetX + FlagbetY = 2 THEN
                            wstrBet = $CRLF + "And it also lies between the given Line points"
                         END IF
          
                      ELSE
                          wstrl &= " is NOT on the line"
                      END IF
          
                  END IF
              END IF
          
          
          
            ' draw the graphics
           ' pirated from
           '  https://forum.powerbasic.com/forum/user-to-user-discussions/powerbasic-for-windows/816259-how-to-draw-a-polygon-graphically?p=816366#post816366
          
          
              LOCAL hGraph AS DWORD
              LOCAL xmin,xmax ,ymin, ymax AS DOUBLE
              LOCAL xmark, ymark AS DOUBLE
             ' marks per axis
              LOCAL NumStep AS LONG
             ' canvas margins
              LOCAL lm, tm, rm, bm AS DOUBLE
             ' scaled margins
              LOCAL slm, stm, srm, sbm AS DOUBLE
            ' scaled xy coordinates for circular dots
              LOCAL scx , scy , xrat , yrat AS DOUBLE
          
          
             LOCAL  TitleLab, XaxisLab, YaxisLab AS STRING
             LOCAL  hFont1, hFontR AS DWORD
          
             ' set up fonts
             FONT NEW "Lucida Console", 10, 0, 0, 0, 0  TO hFont1
             ' rotated font (needs to be true type)
             FONT NEW "Lucida Console", 10, 0, 0, 0, 900 TO hFontR
          
          
          
            ' obtain the  min and max coord of the 3 points
            ' to do the scaling
              xmin = MIN(x1,x2,x3)
              ymin = MIN(y1,y2,y3)
              xmax = MAX(x1,x2,x3)
              ymax = MAX(y1,y2,y3)
          
              GRAPHIC WINDOW NEW "Line and points",100,100,500,500 TO hGraph
              GRAPHIC ATTACH hGraph, 0
             'white background
              GRAPHIC CLEAR %WHITE
          
            ' Left , Right, Top and Bottom Canvas Margins (in pixels)
            ' adjust these to the canvas window size
             ' lm = 80 : rm = 60 : tm = 70 : bm = 90
               lm = 130 : rm = 60 : tm = 90 : bm = 140
          
          
          
              ' Calculate the scaled margins
              slm = lm * (xmax-xmin)/(GRAPHIC(CANVAS.X) - lm - rm)
              srm = rm * (xmax-xmin)/(GRAPHIC(CANVAS.X) - lm - rm)
              stm = tm * (ymax-ymin)/(GRAPHIC(CANVAS.Y) - tm - bm)
              sbm = bm * (ymax-ymin)/(GRAPHIC(CANVAS.Y) - tm - bm)
          
            ' adjustments if scaled margins are zero
              IF slm = 0 THEN
                  slm =   lm * (xmax -xmax*0.5)/(GRAPHIC(CANVAS.X) - lm - rm)
              END IF
              IF srm = 0 THEN
                  srm =   rm * (xmax-xmax*0.5)/(GRAPHIC(CANVAS.X) - lm - rm)
              END IF
              IF stm = 0 THEN
                 stm = tm * (ymax-ymax*0.5)/(GRAPHIC(CANVAS.Y) - tm - bm)
              END IF
              IF sbm = 0 THEN
                sbm = bm * (ymax-ymax*0.5)/(GRAPHIC(CANVAS.Y) - tm - bm)
              END IF
          
                    '  ? STR$(slm) +  "  " + STR$(srm) +  "  " + STR$(stm) +  "  " + STR$(sbm)
          
          
          
              ' x , y ratios of canvas
               xrat = (xmax-xmin)/GRAPHIC(CANVAS.X)
               yrat = (ymax-ymin)/GRAPHIC(CANVAS.Y)
               IF xrat = 0 THEN
                  xrat = (xmax-xmax*0.5)/GRAPHIC(CANVAS.X)
               END IF
               IF yrat = 0 THEN
                  yrat = (ymax-ymax*0.5)/GRAPHIC(CANVAS.Y)
               END IF
          
          
             ' calculate the size of the circular dot for the points
             ' adjust the multiplier to suit size of dot
               scx = 7 * xrat
               scy = 7 * yrat
          
            ' Scale Windows so that points coordinates fit nicely
              GRAPHIC SCALE (xmin-slm, ymax+stm) - (xmax+srm, ymin-sbm)
          
          
            ' Line is in Lime over a white background
              GRAPHIC WIDTH 1
              GRAPHIC COLOR %RGB_LIME, %WHITE
            ' Draw the line
              GRAPHIC LINE (x1,y1) - (x2,y2)
          
          
           ' draw the points in large dots
             GRAPHIC BOX (x1-scx,y1-scy) - _
                         (x1+scx, y1+scy),100,%RGB_BLUE,%RGB_BLUE
             GRAPHIC BOX (x2-scx,y2-scy) - _
                         (x2+scx, y2+scy),100,%RGB_BLUE,%RGB_BLUE
          
           ' the third point in Magenta
             GRAPHIC BOX (x3-scx, y3-scy) - _
                         (x3+scx, y3+scy),100,%RGB_MAGENTA,%RGB_MAGENTA
          
          
          
          
            ' draw the axes -------------------------------------------------------
            ' calculate axes mark spacing based on data range / values
              NumStep = 10
              IF xmax = xmin THEN
                 xmark = CalculateStepSize(xmax*0.5, xmax, NumStep)
              ELSE
                 xmark = CalculateStepSize(xmin, xmax, NumStep)
              END IF
              IF ymax = ymin THEN
                 ymark = CalculateStepSize( ymax*0.5, ymax, NumStep)
              ELSE
                 ymark = CalculateStepSize(ymin, ymax, NumStep)
              END IF
          
            ' Draw the axes labels
              GRAPHIC COLOR %RGB_MEDIUMBLUE, %WHITE
              TitleLab = "Plot for data set #" + setNumSt
              GRAPHIC SET FONT hFont1
              GRAPHIC SET POS (xmax-(xmax-xmin)/2 - _
                  GRAPHIC(TEXT.SIZE.X, TitleLab)/2, ymax + stm*0.4)
              GRAPHIC PRINT TitleLab
          
              ' Display the x axis label
               XaxisLab = "X-Axis"
              GRAPHIC SET POS (xmax-(xmax-xmin)/2 - _
                  GRAPHIC(TEXT.SIZE.X, XaxisLab)/2, ymin - sbm*0.45)
              GRAPHIC PRINT XaxisLab
          
               ' Draws the x axis line
              GRAPHIC WIDTH 2
              GRAPHIC COLOR %RGB_BLACK, %WHITE
              GRAPHIC LINE (xmin, ymin) - (xmax, ymin)
              GRAPHIC WIDTH 1
          
             ' draw marks on the x axis
              LOCAL nchar AS LONG
          
              LOCAL rr AS DOUBLE
              LOCAL km AS LONG
              km = 0
              FOR rr = xmin TO xmax STEP xmark
                INCR km
                GRAPHIC LINE (rr, ymin) - (rr, ymin-GRAPHIC(CELL.SIZE.Y)*0.75)
                ' Display the mark values
                nchar =LEN( TRIM$(STR$(rr),ANY CHR$(0) + CHR$(32)+ CHR$(10) + CHR$(13)+ CHR$(9)))
                IF nchar = 1 THEN
                   GRAPHIC SET POS STEP (-GRAPHIC(CELL.SIZE.X)*0.55, - GRAPHIC(CELL.SIZE.Y)*0.5)
                ELSEIF nchar = 2 THEN
                   GRAPHIC SET POS STEP (-GRAPHIC(CELL.SIZE.X)*0.9, - GRAPHIC(CELL.SIZE.Y)*0.5)
                ELSEIF nchar = 3 THEN
                   GRAPHIC SET POS STEP (-GRAPHIC(CELL.SIZE.X)*1.5, - GRAPHIC(CELL.SIZE.Y)*0.5)
                ELSE
                   GRAPHIC SET POS STEP (-GRAPHIC(CELL.SIZE.X)*1.8, - GRAPHIC(CELL.SIZE.Y)*0.5)
                END IF
          
                ' print the scale values on x axis
                ' (alternate values only to prevent clutter)
                IF km MOD 2 = 0 THEN
                   IF xmark < .1 THEN
                      GRAPHIC PRINT TRIM$(FORMAT$(rr, "0.00"))
                   ELSEIF xmark < 1 THEN
                      GRAPHIC PRINT TRIM$(FORMAT$(rr, "0.0"))
                   ELSE
                     GRAPHIC PRINT TRIM$(rr)
                  END IF
                END IF
              NEXT rr
          
          
             ' Display the y axis label
             ' Using rotated font at 90deg
              YaxisLab = "Y-Axis"
              GRAPHIC SET FONT hFontR
              GRAPHIC SET POS (xmin-slm*.7, (ymax-(ymax-ymin)/2) _
                 - GRAPHIC(TEXT.SIZE.X, YaxisLab)/2)
              GRAPHIC PRINT YaxisLab
            ' back to font1
              GRAPHIC SET FONT hFont1
          
              ' Draw the y axis line
              GRAPHIC WIDTH 2
              GRAPHIC COLOR %RGB_BLACK, %WHITE
              GRAPHIC LINE (xmin, ymin) - (xmin, ymax)
              GRAPHIC WIDTH 1
          
               ' draw marks on the Y axis
              LOCAL tmpSt AS STRING
              km = 0
              FOR rr = ymin TO ymax STEP ymark
                  INCR km
                GRAPHIC LINE (xmin, rr) - (xmin-GRAPHIC(CELL.SIZE.X), rr)
               ' Display the mark values
                IF rr < .1 THEN
                   tmpSt = TRIM$(FORMAT$(rr, "0.00"))
                ELSEIF rr < 1 THEN
                   tmpSt = TRIM$(FORMAT$(rr, "0.0"))
                ELSEIF rr = 0 THEN
                   tmpSt = TRIM$(STR$(rr))
                ELSE
                   tmpSt = TRIM$(STR$(rr))
                END IF
                nchar =LEN(TRIM$(tmpSt,ANY CHR$(0) + CHR$(32)+ CHR$(10) + CHR$(13)+ CHR$(9)))
                IF rr = 0 THEN
                    nchar = 1
                END IF
                IF nchar <= 2 THEN
                   GRAPHIC SET POS STEP (-GRAPHIC(CELL.SIZE.X)*3, GRAPHIC(CELL.SIZE.Y)/2)
                ELSEIF nchar = 3 THEN
                   GRAPHIC SET POS STEP (-GRAPHIC(CELL.SIZE.X)*4.2, GRAPHIC(CELL.SIZE.Y)/2)
                ELSEIF nchar >= 4 THEN
                   GRAPHIC SET POS STEP (-GRAPHIC(CELL.SIZE.X)*4.5, GRAPHIC(CELL.SIZE.Y)/2)
                END IF
                ' print scale values -- alternate values only
                ' to prevent cluther
                IF km MOD 2 = 0 THEN
                   IF ymark < .1 THEN
                     GRAPHIC PRINT TRIM$(FORMAT$(rr, "0.00"))
                   ELSEIF ymark < 1 THEN
                      GRAPHIC PRINT TRIM$(FORMAT$(rr, "0.0"))
                   ELSE
                      GRAPHIC PRINT TRIM$(rr)
                   END IF
                END IF
              NEXT rr
          
          
          
          
          
          
               ' display the messagebox
               ? wstrF & wstrL  & wstrBet
          
              GRAPHIC WAITKEY$
            GRAPHIC WINDOW END hGraph
          
          END FUNCTION
          
          
          
          ' Thanks to Dave Biggs
           ' Compute the  marks positions on the axes
          ' Approximately there are around 10 marks on each axes
          FUNCTION CalculateStepSize(dmin AS DOUBLE, dmax AS DOUBLE, NStep AS LONG) AS DOUBLE
           LOCAL dRange, tempstep, StepSize AS DOUBLE
           LOCAL mag, magPow, magMsd, mult AS LONG
          
           ' NStep = 10           ' eg maximum marks on axis
            dRange = dmax -dmin
            IF dRange = 0 THEN
                 EXIT FUNCTION
            END IF
          
            ' calculate an initial guess at step size
            tempStep = dRange/NStep
            ' scale up low magnitude step sizes (avoid negative log10 values)
            WHILE tempstep < 1
              TempStep = TempStep * 10
              INCR mult
            WEND
            ' get the magnitude of the step size
            mag = FIX(LOG10(tempStep))
            magPow = 10^mag
            ' calculate most significant digit of the new step size
            magMsd = ((tempStep/magPow) + 0.5)
            ' promote the MSD TO either 1, 2, OR 5
              IF (magMsd > 5.0) THEN
                magMsd = 10.0
              ELSEIF (magMsd > 2.0) THEN
                magMsd = 5.0
              ELSEIF (magMsd > 1.0) THEN
                magMsd = 2.0
              END IF
            StepSize = magMsd*magPow
            ' reduce scaled up magnitudes if required
            StepSize = StepSize / 10^mult
            ' Adjust _min and _max
            dmin = StepSize * INT(dmin/StepSize)
            dmax = StepSize * CEIL(dmax/StepSize)
           FUNCTION = StepSize
          END FUNCTION

          Comment


            #25
            here's the graphics for data set # 1


            Click image for larger version  Name:	point line.png Views:	0 Size:	46.8 KB ID:	816455

            Comment


              #26
              At a guess, I'd say "trig tables" come from Trigonometry
              Computers generall calculate them, using the CORDIC algorithm.
              No, no, before that. Like, how the heck did Euclid get them?
              Michael Mattias
              Tal Systems (retired)
              Port Washington WI USA
              [email protected]
              http://www.talsystems.com

              Comment


                #27
                Originally posted by Michael Mattias View Post
                No, no, before that. Like, how the heck did Euclid get them?
                Euclid din't know about sines etc. You are confusing trigonomentry with geometry (the axioms of which Euclid did develop). SInes etc didn't come into use until the Indian and Arabic mathematicians derived the concepts many centuries later.

                It's a long story. Early trigonometry came a few centuries after Euclid and started with the chord - the arc subtended by an angle and the ratio of the chord to the radius. That one is easly to derive since 1° is 1/360th of the circumference. It is what thet Greeks such as Ptolemy used for astronomical claculations.
                =========================
                https://camcopng.com
                =========================

                Comment


                  #28
                  Originally posted by Michael Mattias View Post
                  No, no, before that. Like, how the heck did Euclid get them?
                  It's absolutely simple.
                  You look at the thing, and you say to yourself that there must be a fixed relationship between two aspects.
                  Then you look for that relationship. Eventually, you are able to obtain enough data from observations.
                  Then you are able to construct a formal expression of the relationship, which you then test.
                  I can get the first part. The rest is Greek.
                  The world is strange and wonderful.*
                  I reserve the right to be horrifically wrong.
                  Please maintain a safe following distance.
                  *wonderful sold separately.

                  Comment


                    #29
                    Thanks for the help. I didn't know because, like, Euclid retired before I even started school.
                    Michael Mattias
                    Tal Systems (retired)
                    Port Washington WI USA
                    [email protected]
                    http://www.talsystems.com

                    Comment

                    Working...
                    X
                    😀
                    🥰
                    🤢
                    😎
                    😡
                    👍
                    👎