Announcement

Collapse
No announcement yet.

Using Phoenix and GDImage together

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Using Phoenix and GDImage together

    Here is an example showing how to use Phoenix and GDImage 4.00+ together.

    Demo Phoenix/GDImage

    ...
    Last edited by Patrice Terrier; 25 May 2008, 01:40 PM.
    Patrice Terrier
    www.zapsolution.com
    www.objreader.com
    Addons: GDImage.DLL 32/64-bit (Graphic library), WinLIFT.DLL 32/64-bit (Skin Engine).

  • #2
    Added:

    The button "New image" to select a new picture.

    ...
    Patrice Terrier
    www.zapsolution.com
    www.objreader.com
    Addons: GDImage.DLL 32/64-bit (Graphic library), WinLIFT.DLL 32/64-bit (Skin Engine).

    Comment


    • #3
      Patrice, what are the differences between the Standard version and the PRO version of GDImage?

      Comment


      • #4
        Elias

        The difference between the Standard version and the PRO version of GDImage, is documented in the GDImage.chm help file.

        In short:

        The Pro version is able to create a graphic control using mutiple alphablended layers or sprites that can interact with the user (via multiple event callback).

        The Pro version is 100% compatible with VISTA in full DWM composited mode.

        The Pro version uses ARGB colors (with alpha channel)

        Each oject, in a GDImage Pro graphic control, has properties that you can customize:
        z-order, x y location, zooming factor, rotation angle, alpha, antialias, lock/unlock feature, hide/show visibility, color, flip mode, region, label, etc.
        And also multiple object selection/move/properties support.

        The Pro version has also a unique clone feature that would let you manipulate them, as if they were real image, but with only one DIB loaded in memory.

        There are many examples in the trial version showing all theses features.

        If you can drag an object shown in a GDImage control with the left mouse button, then you are using the Pro version, else not.

        The Pro version allows you to create OpenGL textures from any of the supported graphic formats.

        It can also use any graphic format as embeded resources (with PBRes).

        etc.

        ...
        Last edited by Patrice Terrier; 25 May 2008, 03:06 PM.
        Patrice Terrier
        www.zapsolution.com
        www.objreader.com
        Addons: GDImage.DLL 32/64-bit (Graphic library), WinLIFT.DLL 32/64-bit (Skin Engine).

        Comment


        • #5
          Clone

          The Phoenix/GDImage project has been updated, to show you the powerful GDImage clone feature.

          Make sure to try it, using this link:
          http://www.zapsolution.com/Phoenix/GDImage.zip

          In case you don't have Phoenix, the EXE is in the BIN subfolder, and the PowerBASIC source code in the GDImage folder.

          ...
          Patrice Terrier
          www.zapsolution.com
          www.objreader.com
          Addons: GDImage.DLL 32/64-bit (Graphic library), WinLIFT.DLL 32/64-bit (Skin Engine).

          Comment

          Working...
          X