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Pushing the limits
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Pushing the limits
Patrice Terrier
www.zapsolution.com
www.objreader.com
Addons: GDImage.DLL 32/64-bit (Graphic library), WinLIFT.DLL 32/64-bit (Skin Engine).Tags: None
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Mel,
Thank you for the feedback.
Could i ask you how much CPU % it uses on your XP computer?
(by me on VISTA it uses 5% to 6%).
...Patrice Terrier
www.zapsolution.com
www.objreader.com
Addons: GDImage.DLL 32/64-bit (Graphic library), WinLIFT.DLL 32/64-bit (Skin Engine).
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Probably another nasty OpenGL graphic compatibility.
Anyway here is a "static" screen shot of the background animation you should see ...
The background is updated with a frame rate of 24 FPS to produce smooth animation, and it does this without perturbation (flickering) of the child controls and skinned window.
Note: the animation must be slow and as smooth as possible to not take over the content of the window itself.
Ideal animation would be something like clouds moving hover a hidden sun.
...Last edited by Patrice Terrier; 26 Dec 2008, 09:21 AM.Patrice Terrier
www.zapsolution.com
www.objreader.com
Addons: GDImage.DLL 32/64-bit (Graphic library), WinLIFT.DLL 32/64-bit (Skin Engine).
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